AI Insights · Timothy · July 2021
Top 5 Tank Games on iOS in the US: Q2 2021 Performance
Explore the performance trends of the top 5 tank games on iOS in the US during Q2 2021, including downloads, revenue, and active users.
In Q2 2021, the top 5 tank games on iOS in the United States showed varied performance trends in terms of downloads, revenue, and active users, according to data from Sensor Tower.
War Machines:Battle Tank Games saw a steady increase in weekly revenue, peaking at approximately $224K in the week of June 14. Weekly downloads fluctuated, reaching a high of around 14K in the final week of June. Meanwhile, weekly active users declined from around 67K to 46K mid-quarter but rebounded to 62K by the end of June.
World of Tanks Blitz™ maintained consistent weekly revenue, ranging between $121K and $161K. The highest revenue was recorded at $153K in the last week of June. Downloads were relatively stable, averaging around 5.5K to 7.5K weekly. Active users hovered around 27K to 32K throughout the quarter.
Tank Stars experienced steady weekly revenue, peaking at approximately $18.6K in mid-June. Downloads saw a significant rise, hitting a high of 32.7K in mid-June. Active users followed a similar upward trend, increasing from 153K at the start of Q2 to 170K by the end of June.
Tank Hero - The Fight Begins had a decline in weekly revenue, starting from $17.7K at the end of March and dropping to around $7K by the end of June. Downloads were low, fluctuating between 0.9K and 3.1K. Active users decreased from 25.6K to 18K over the quarter.
Iron Force showed inconsistent revenue trends, with peaks and troughs, the highest being $27K at the end of March and the lowest at $6K in mid-June. Downloads were minimal throughout the quarter. Active users remained relatively stable, around 1.6K to 2.2K.
For more detailed insights and data, visit Sensor Tower.